Paintball Chrono. The chronograph is the only way to determine which paintball gun is the fastest. This article will show you how to chronograph your paintball gun so you can know which markers shoot faster than others. In the sport of paintball, chronographs are used to measure the velocity of projectiles fired from a paintball marker. The results of a Chrono test can be used to determine how well a specific projectile will perform when it impacts an object, such as another player or various types of barriers that are commonly found in paintball fields.
How To Chronograph A Paintball Gun: Paintball Chrono
A chronograph is a term used in paintball to measure the velocity of your paintball gun. Velocity or fps (feet per second) is an important factor to consider when choosing your paintball gun.
The velocity of your paintball gun is a measurement of the speed of your paintball as it leaves the barrel of the gun.The faster the paintball exits the barrel, the faster the paintball will travel through the air.
Changing the velocity of paintballs alters the flight of your paintball, changing where it goes and how far it can travel inside of the ball. Also, changing the paint color of your paintball can alter the trajectory of your paintball as well, which can be easily seen in a paintball chronograph.
A paintball chronograph is usually a small device that attaches to most paintball guns, connecting to a timing device with a spring. The timing device energizes the spring to tell the gun how long it’s been out.
Most paintball guns have two timing devices: a trigger and a primer. The primer activates the trigger, creating a firing mechanism where the gun is primed to fire. The trigger fires your paintball and allows it to go through the tube to hit your target. Three different numbers are important to consider when using a paintball chronograph: Chamber Time, Incidence Time, and Average Velocity.
Chamber Time is the amount of time it takes for your gun to back up and be ready for another shot. This determines how long your gun will be primed for another shot. Some paintballs travel faster than others, and one measurement of how fast a paintball travels will be the velocity.
Incidence Time is the amount of time it takes for paintballs to travel through the air. This takes into account how fast the target is moving, the direction the target is moving in, and the angle it’s traveling in.
Average Velocity is the speed of your paintball in the air at the completion of the round. This will typically be expressed in feet per second or m/s, which can be found on paintball tourneys, comp games, and on paintball tables.
Best way to Chronograph a paintball gun Paintball Chrono
Paintball guns are measured in FPS, which stands for Feet Per Second. It is a unit of measurement that is used to describe the speed of the paintball when it leaves the barrel of the gun. The faster the paintball leaves the barrel, the more effective the gun is at long-distance shots.
Faster paintballs do not travel as far per foot, and can result in significant distance differences between the one in the gun, and the one on the target. The faster the paintball leaves the barrel, the longer it takes to reach the target because of air resistance, drag, and gravity.
The faster the paintball leaves the barrel, the closer the paintball is to the center of the target. When measuring a gun, it is not just a matter of measuring how fast the paintball travels through the air. It is also a matter of measuring the distance the paintball traveled when leaving the barrel, and measuring the distance it went to reach the center of the target.
These measurements can be times, Significant Figures, and meters. The times show when the paintball left the barrel, the measurements are the distance the paintball traveled, and the meters are the distance the paintball reached the target. The measurements are often labled with data, such as feet, meters, and balls.
This is called the “pound-seconds per ball.” For instance, a paintball shot with a velocity of 60 feet per second would have a velocity of 60,000 pounds per second. Using the timing data from measurements, and assuming a lead time of 10 shots per gun per round, we can calculate the time that the paintball traveled through the air, and then calculate the distance that it traveled to reach the target.
To have an accurate lead time, the distance traveled should not be estimated. The distance traveled should be measured. For instance, if you were aiming for a wall with a diameter of 4 ft, measuring the distance of a paintball from the target would be a simple measurement of 3 ft. 6 in.